We start with the real world — straight out of Google Earth.
Every project begins by locking the geography. We pull the terrain tile that covers the site, including the surrounding context: roads, rivers, shoreline, elevation, neighboring structures, mature tree canopy, sometimes even the moored boats and the power-line towers that shape the skyline.
Google Earth gives us three things at once. First, the photographed surface — the actual satellite imagery at the highest zoom level available for that region. Second, the elevation model — a height value for every square meter of ground, so our slopes, hills and embankments match what a drone would actually see. Third, the 3D context — wherever photogrammetric building meshes exist, we reference them so our new design sits into the city the way it will really sit.
The outcome of stage one is not a render. It is a geographically correct, lightly textured base model — a literal slice of the planet — ready to receive the design on top of it.