Our story

Founded 2016.
Still obsessed.

DARK is the studio of Orest Moskal — a 3D specialist working in the field since 2016. One person, one inbox, one calendar. No subcontractors hidden behind the work. Every project crosses my desk personally, from the first call to the final delivery.

What has not changed: we still take the brief personally. Every project runs through a senior producer from the first call. Every frame is directed by someone who has actually designed a building. Every splat, every shader, every line of app code is written in-house, not outsourced.

The industry has moved fast — photoreal has become the floor, and Gaussian Splat, VR, and real-time 3D are rewriting what "presentation" even means. DARK builds on every frontier at once, because our clients can't afford to be behind.

Principles

Four rules we don't break.

They're written on the studio wall. They're in the onboarding deck. They're in every single delivery checklist.

01 · Truth

Architecture before art.

Every detail, every proportion, every material — respected. The architect's intent is sacred. We don't beautify past reality; we reveal reality at its best.

02 · Craft

Senior hands. Every time.

No project is handed off to juniors. Every brief has a senior producer, a senior art director, and a senior lead. Experience is the product.

03 · Speed

Calendar-precise delivery.

I commit a calendar before I commit to a fee. Most projects land on or before the contracted date. When something needs to slip, you hear about it the same day — never the day before delivery.

04 · Frontier

Always one generation ahead.

We were shipping Gaussian Splat in client work weeks after the research paper dropped. Vision Pro support was ready on day one. R&D is a budget line, not a hobby.

05 · Quiet

No drama. No surprises.

The best client relationships feel invisible. We keep calendars, inboxes, and expectations clean — so the work itself is the only thing you ever have to think about.

06 · Long-term

Partners, not vendors.

The strongest indicator I have that the work is right: clients come back. Many briefs are repeat work — second, third, fifth projects with the same teams. The relationships outlast the briefs.

2016Year I started working professionally in 3D
9+Years of hands-on 3D production
293D niches I cover end-to-end
1:1Direct work — no subcontractors, no juniors
Who runs the studio

One person. Direct line.

DARK is an independent studio — Orest handles every project personally from brief to delivery. For very large or specialised scopes, vetted external collaborators may be brought in on a project basis, always disclosed upfront.

Orest Moskal — Founder of DARK Studio

Orest Moskal

Founder · Owner · 3D Director

Where I work from

One studio. Milan, Italy.

A single studio in Milan, working remotely with clients across Europe and the United States. On-site visits available across Italy and the EU when the brief calls for it.

[ Studio · Milano, Italia ]

Milan, Italy

Independent studio
Milan · Lombardia
WhatsApp: +39 393 274 3617

[ Contact ]

How to reach me

Email: info@dark-render.com
WhatsApp + Upwork chat preferred for fast replies.
Briefs answered within 24 hours.

[ Coverage ]

Clients worldwide

Projects shipped to clients across Italy, the wider EU, the United Kingdom, and the United States — remotely managed end-to-end, with on-site visits when the project needs them.

Join us

Hiring senior 3D artists, engineers, and splat specialists.

Remote-friendly, studio-first, project-driven. If your portfolio is at the top 1% of your discipline, we want to talk.

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